posted by [identity profile] shadawyn.insanejournal.com at 02:46pm on 12/01/2008
Really, Reika?

This made me giggle all the way through (er, and I was at work. Oops.)

Reading the Ichiro and Sae section was interesting for a variety of reasons, but one of the most applicable here is Sae realizing how much she and Ichiro are alike--because a couple of days later on the beach, Reika is telling Ichiro about how much he's like Sae, for almost the exact same reasons.

(Also, they have some of the best interactions.)

Yay for Sae getting braver around Gunnar. Sadly, I see the resolution of their relationship kind of like this:

[Credits roll on last episode. Goes all through the end, ending theme muted, picking up with the characters a few months after they save the world (and doing memorial things for whoever didn't survive... this assumes it wasn't Sae or Gunnar). The music ends, and it cuts to Gunnar and Sae standing, facing in front of one another under a tree, sun shining, birds chirping.]

[Gunnar holds out a shiny scimitar like a bouquet of flowers.] "I... I don't not like you."

[Sae, blushing] "...I don't not like you, too."

[Black screen to end production logo.]
 
posted by [identity profile] sigelphoenix.insanejournal.com at 07:30pm on 12/01/2008
I'm glad I made you giggle. :D I like derailing the seriousness of Sae-fic, because you can't take an emo kid too seriously.

Ichiro and Sae have the best interactions? Or Ichiro and Reika? In any case, I think both are pretty hilarious. XD

HA! Yes, that is probably what's going to happen. Hell, even if/when Sae and Gunnar get together in the game, they'd probably be that romantically stunted, because they wouldn't have the capacity for anything else. :P
 
posted by [identity profile] shadawyn.insanejournal.com at 08:00pm on 12/01/2008
Sae and Ichiro have great interactions.

(Actually, I think Ichiro and everyone BUT Reika have the best in-game interactions. *snort*)
 
posted by [identity profile] sigelphoenix.insanejournal.com at 08:19pm on 12/01/2008
Well, if you judge "good" interactions as "hilarious and mockable," then it's pretty easy to have good interactions. That's how Sae has such good conversations. ;)

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